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Save/Restore function for Locker in Save Editor

Topics: General
Sep 7, 2015 at 11:03 PM
Had the thought about when switching from one editor to a newer one. Would it be possible to have a save/restore function added to the locker so we could upgrade without losing what we have stored in the locker? Would make it easy to transfer it from one editor to a newer one as well. Or if something that happened to mine, everything suddenly showed in binary & had to delete all the items & reload again. A function that would make a save file that we could reinstall into the locker section of the editor would be invaluable in ways. Especially if the one's in the locker mess up like it did on mine once already. Getting the new editor did take care of it showing items in the locker or on character in binary only though & put it back to normal. But, couldn't transfer what was in the old editor to the new one either because of it. A way to back up the file for the locker on what's in it would be a nice improvement if it's possible.
Coordinator
Sep 7, 2015 at 11:09 PM
SRDragonHeart wrote:
Had the thought about when switching from one editor to a newer one. Would it be possible to have a save/restore function added to the locker so we could upgrade without losing what we have stored in the locker? Would make it easy to transfer it from one editor to a newer one as well. Or if something that happened to mine, everything suddenly showed in binary & had to delete all the items & reload again. A function that would make a save file that we could reinstall into the locker section of the editor would be invaluable in ways. Especially if the one's in the locker mess up like it did on mine once already. Getting the new editor did take care of it showing items in the locker or on character in binary only though & put it back to normal. But, couldn't transfer what was in the old editor to the new one either because of it. A way to back up the file for the locker on what's in it would be a nice improvement if it's possible.
Try the import menu and change the file type to locker *.BNK